01 ABOUT ME
Hi, I'm Jay Sharpe!
Art Director with 10+ years of experience whose background includes successful campaigns and creative team leadership with recognized international brands.
Adept at delivering out-of-the box concepts, dynamic visuals and innovative strategies for online, print, events and video.
Proven capability for putting talents together and guiding them to work cohesively to turn creative concepts into reality.
02 EXPERIENCE
PROJECT
MANAGEMENT
STRATEGIC
CREATIVE DESIGN
TEAM
LEADERSHIP
ILLUSTRATION
VIDEO
MOTION GRAPHICS
MENTORING
WEB
3d Scenes
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Seasoned marketing with extensive experience art directing and mentoring teams to produce compelling creative tailored to each IPs core audience.
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Collaborating with Artists/Producers/Marketing including internal game dev teams
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Project management & art direction of outsourced external illustrators and vendors
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Excellent understanding of visual storytelling including creation of storyboards
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Illustration in a wide variety of styles (Vector and Photoshop)
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3d assets and scenes using 3ds Max/Blender and Unreal 4 editor
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Motion graphics and video editing (After Effects and Premiere)
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Web-design UI including adaptive/responsive
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Scheduling of team using JIRA and ASANA
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Self-motivated, self-managing
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Always exploring and learning new programs with an eye towards the latest cutting-edge new media in a rapidly changing digital age.
03 TECH SKILLS
MY KNOWLEDGE LEVEL IN SOFTWARE
PHOTOSHOP
95%
ILLUSTRATOR
95%
XD/FIGMA
80%
WORDPRESS
80%
AE/Premiere
80%
JIRA/ASANA
80%
3dS MAX
80%
UNREAL 4
70%
PERFORCE
70%
GSUITE
85%
MS WORD/PPT
85%
04 CAREER
Jay Sharpe STUDIOS, ATLANTA, GA
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Creative direction and execution of branding for clients
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Marketing campaigns across social media, print and video
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Video and Motion graphics creation (After Effects/Premiere)
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Key art creation
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Website design including responsive
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Infographics
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UI/UX interaction design using Figma and XD
Hi-REZ Studios, ATLANTA, GA
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Managed inhouse creative team of five artists including team hirings, scheduling (JIRA and Asana), reviews and mentoring.
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Designed and managed all game brands including branding guidelines
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Art directed all marketing & event creative across all games
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Created targeted emails, social media campaigns, signage, esports events
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Managed and art directed international pool of outsourcers for key art
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Illustrated key art for promotions
Hi-REZ Studios, ATLANTA, GA
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Managed a team of 6 environmental artists including hiring, scheduling, reviews
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Created FX, environments and lit levels for Global Agenda expansion
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Designed early Tribes and SMITE levels.
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Created Particle FX for SMITE using Unreal
WARNER BROS. / SNOWBLIND, SEATTLE, WA
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Managed a team of 10 environmental artists including hiring, scheduling, reviews
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Created FX, environments and lit levels for Lord of the Rings: War in the North
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Collaborated with engine team to create proprietary FX, editor and foliage tools
RAINBOW STUDIOS, PHOENIX, AZ
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Created all environment art for 4 levels of Pixar Cars (Xbox, PS3) using inhouse engine
SONY BEND STUDIOS, BEND, OR
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Created all art assets for twelve levels for Syphon Filter series
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Created and directed mocap for ingame cinematics (using 3dsMax)
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Created and directed ingame cinematics (using 3dsMax)
GROUP ONE, CINCINNATI, OH
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Started ad agency with partner
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Grew to $2 million annual in sales
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Managed all creative (staff of 18 graphics designers , 2 art directors)
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Print campaigns, brand identity, packaging, corporate annual reports
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Directed commercials
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Directed multiple photography shoots